KITASENJU DESIGN BLOG

memo, html, javascript, unity

Entries from 2021-11-08 to 1 day

ZXingでQRコード作る

using System.Collections; using System.Collections.Generic; using UnityEngine; using ZXing; using ZXing.QrCode; using System.IO; public class BarcodeMaker : MonoBehaviour { private Texture2D _tex; void Start() { var text = "http://hogehoge…

particle system rescale

子供のパーティクルサイズを親のスケールにあわせてリスケール public class ChildParticleScaler : MonoBehaviour { float scale; List<ParticleSystem> particles = new List<ParticleSystem>(); void Start() { scale = transform.localScale.x; particles.AddRange(GameObject.FindObject</particlesystem></particlesystem>…

"FOOTER"