I didn't want uGUI to focus a slider after using it on Unity.
unityのuguiにて。
private Slider _slider1; _slider1.onValueChanged.AddListener(_onChange); private void _onChange(float value){ EventSystem.current.SetSelectedGameObject(null);//これ }
I didn't want uGUI to focus a slider after using it on Unity.
unityのuguiにて。
private Slider _slider1; _slider1.onValueChanged.AddListener(_onChange); private void _onChange(float value){ EventSystem.current.SetSelectedGameObject(null);//これ }