KITASENJU DESIGN BLOG

memo, html, javascript, unity

Entries from 2024-01-23 to 1 day

Animatorの時間

using System.Collections; using System.Collections.Generic; using UnityEngine; public class CharaBase : MonoBehaviour { [SerializeField] protected Animator _animator; void Update() { CheckAnim(); } void CheckAnim() { if (_animator == null)…

"FOOTER"