KITASENJU DESIGN BLOG

memo, html, javascript, unity

Entries from 2022-08-05 to 1 day

unlit computeScreenPos

// Upgrade NOTE: upgraded instancing buffer 'Props' to new syntax. Shader "pieces/MyUnlitIndirect" { Properties { _Color ("Color", Vector) = (1.0, 0.0, 0.0, 1.0) _MainTex ("_MainTex", 2D) = "white" {} _MainTex2 ("_MainTex2", 2D) = "white" …

"FOOTER"