KITASENJU DESIGN BLOG

memo, html, javascript, unity

Entries from 2022-02-09 to 1 day

Bake SkinnedMesh

using System.Collections; using System.Collections.Generic; using UnityEngine; public class CopySkinnedMesh : MonoBehaviour { [SerializeField] private SkinnedMeshRenderer _srcSkinned; [SerializeField] private MeshFilter _targetMeshFilter; …

"FOOTER"