p5.js Web Editor
目的は何か?目的に対して適切なデザインか ストーリーとか文脈を加える、とどうか *
cubemap shader for sphere (without skybox) Shader "Unlit/CubeMapForSphere" { Properties { _Cube ("Cubemap", Cube) = "grey" {} } SubShader { Tags { "RenderType"="Opaque" } LOD 100 cull front Pass { CGPROGRAM #pragma vertex vert #pragma frag…
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