using System.IO; using UnityEditor; using UnityEngine; [ExecuteInEditMode] public class CapturePNG { private static int _index = 0; [MenuItem("Tools/Screen Capture")] public static void Capture() { var str = System.DateTime.Now.ToString("yyMMddHHmmss"); ScreenCapture.CaptureScreenshot($"{Application.dataPath}/image"+ str + ".png"); _index++; } }