Entries from 2022-09-26 to 1 day
how to call UnityRecorder from scripts //using UnityEditor.Recorder; var window = (RecorderWindow)EditorWindow.GetWindow(typeof(RecorderWindow)); if(!window.IsRecording()){ window.StartRecording(); } //stop! if(window.IsRecording()){ windo…
UnityEditor.EditorApplication.isPaused = true;//pause or resume UnityEditorEditorApplication.EnterPlaymode();//play UnityEditorEditorApplication.ExitPlaymode();//exit