KITASENJU DESIGN BLOG

memo, html, javascript, unity

Entries from 2022-07-18 to 1 day

canvas上のオブジェクトをマウスに追従

void Update(){ var mousePos = Input.mousePosition; var p = new Vector3( (float)mousePos.x / Screen.width-0.5f, (float)mousePos.y / Screen.height-0.5f, 0 ); hoge.localPosition = new Vector3( p.x*1125,//canvasの大きさ p.y*2436, 0 ); }

"FOOTER"