using System.Collections; using System.Collections.Generic; using UnityEngine; public class HitTest : MonoBehaviour { // Start is called before the first frame update void Start() { } void OnCollisionStay(Collision collision) { Debug.Log("当たっている"); } void OnCollisionEnter(Collision collision) { Debug.Log(collision.gameObject.name); // ぶつかった相手の名前を取得 } void OnTriggerEnter(Collider other) { Debug.Log(other); } void OnTriggerStay(Collider other) { Debug.Log(other); } // Update is called once per frame void Update() { } }